class Hitable::InterpolatedTriangle
Direct Known Subclasses
Defined in:
hitables/triangle.crConstructors
Instance Method Summary
- #get_normal(ray, point, u, v)
-
#na : Normal
Vertex normals
-
#nb : Normal
Vertex normals
-
#nc : Normal
Vertex normals
Instance methods inherited from class Hitable::Triangle
a : Point
a,
b : Point
b,
barycentric_coordinates(p)
barycentric_coordinates,
c : Point
c,
edge1 : Vector
edge1,
edge2 : Vector
edge2,
get_normal(ray, point, u, v)
get_normal,
get_uv(ray, point, u, v)
get_uv,
hit(ray)
hit,
material : Material
material,
material=(material : Material)
material=,
normal : Normal
normal
Constructor methods inherited from class Hitable::Triangle
new(a, b, c, material, flipped = false)
new
Instance methods inherited from class BoundedHitable
bounding_box : AABB
bounding_box,
bounding_box=(bounding_box : AABB)
bounding_box=
Constructor methods inherited from class BoundedHitable
new
new
Instance methods inherited from class Hitable
area : Float64
area,
area_light : Light?
area_light,
area_light=(area_light : Light?)
area_light=,
hit(ray : Ray) : HitRecord?
hit,
pdf(point : Point, wi : Vector) : Float64pdf(point : Point) : Float64 pdf, rotate(axis : Vector, degrees : Float64) : Hitable rotate, rotate_x(degrees : Float64) : Hitable rotate_x, rotate_y(degrees : Float64) : Hitable rotate_y, rotate_z(degrees : Float64) : Hitable rotate_z, sample(origin) : ::Tuple(Point, Normal)
sample : ::Tuple(Point, Normal) sample, scale(size : Float64) : Hitable scale, translate(offset : Vector) : Hitable translate